Polaris Walkthrough – Control Guide

Control_Screen_Shot_8-24-19%2C_5.10_PM.png

Polaris Walkthrough – Control Guide

This portion of the guide explains how to complete the Polaris mission. This includes solving the Ashtray Maze, the Hedron Chamber location, tips for how to

Control |PC| 100% Walkthrough 21 (Polaris)


Control |PC| 100% Walkthrough 21 (Polaris) Full HD 1080p 60FPS

Welcome back everyone to my channel and my 100% walkthrough of Control. This is a comprehensive walkthrough to get all the collectibles in the game including (All Abilities, Research & Records, Case Files, Correspondence, Multimedia and Hotline). Please show some love and support by subscribing to my channel, liking these videos and sharing it to your friends. You can also become a Patron on https://www.patreon.com/MiKeYROG or support by clicking on donate button on my twitch channel at https://www.twitch.tv/mikeyrog Cheers!!!.
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Horizon: Zero Dawn – Complete Edition 100% Walkthrough Playlist:
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CONTROL Walkthrough Gameplay Part 13 · Mission: Polaris |【XCV//】


CONTROL Walkthrough Gameplay Part 13 of the single-player story campaign covers Mission: Polaris. CONTROL is available on PC, PS4, and Xbox One. Find more videos in the CONTROL Playlist ➤ https://www.youtube.com/playlist?list=PLdn1N5txRyg5ZT56TxkYGxWIIKXUyCIAc &disable_polymer=true
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Watch the first 26 minutes and first Main Story Mission of CONTROL in 4K ➤ https://youtu.be/xVGvZkTd31Q

How to unlock Jesse Faden’s Golden Suit ➤ https://youtu.be/0mQ-VWyMHUk

How to unlock the ‘Astral Phenomena’ trophy ➤ https://youtu.be/l6Dp-3r_NMI
How to unlock the ‘First on the Scene’ trophy ➤ https://youtu.be/Qtg82j5w7Q4
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CONTROL – After a secretive agency in New York is invaded by an otherwordly threat, you become the new Director struggling to regain Control. From developer Remedy Entertainment, this supernatural 3rd person action-adeventure will challenge you to master the combination of supernatural abilities, modifiable loadouts and reative environments while fighting through a deep and unpredictable world.
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【XCV//】- Video Game Specialist. I play all different kinds of games. You can find walkthroughs, achievement/trophy guides, etc. of the latest games on this channel. Find me at my website and thanks for all the support.

Control Gameplay polaris walkthrough full gameplay 1080p review


Control is an action-adventure video game developed by Remedy Entertainment and published by 505 Games. The game revolves around the Federal Bureau of Control (FBC), a secret U.S. government agency tasked with containing and studying phenomena which violate the laws of reality. As Jesse Faden (Courtney Hope), the Bureau’s new Director, players explore the Oldest House – the FBC’s paranormal headquarters – and utilize powerful abilities in order to defeat a deadly enemy known as the Hiss, which has invaded and corrupted reality. Control was released on 27 August 2019 for Microsoft Windows, PlayStation 4, and Xbox One.
A supernatural 3rd person action-adventure
Control is played from a third-person perspective, and is built using Remedy’s proprietary Northlight Engine, which was first used on the company’s previous title Quantum Break. As Jesse Faden, players wield the Service Weapon, a supernatural firearm that can be adapted into a variety of different forms with different combat applications. In addition to the Service Weapon, Jesse possesses a variety of supernatural abilities, including telekinesis, levitation, and the ability to control certain enemies. The Service Weapon and Jesse’s abilities both expend Jesse’s energy, necessitating a balance in their usage. The Service Weapon can be upgraded throughout the game via a skill tree; in order to gain new powers, players must locate various Objects of Power – ordinary items acted upon by supernatural forces – hidden throughout the Oldest House. Due to the versatility of the game’s loadouts, Control’s combat system can be customized and balanced to each player’s personal preferences. Health in Control does not recharge automatically, and must be picked up from fallen enemies.

Control is set within the Oldest House, a featureless Brutalist skyscraper in New York City, which is referred to in-game as a “Place of Power”. The Oldest House’s interior is far larger than its exterior, an enormous, constantly shifting supernatural realm that defies the laws of spacetime. Control is built in the Metroidvania format, with a large world map that can be explored at a nonlinear pace, unlike Remedy’s previous titles, which were primarily linear. As the player unlocks new abilities and clearance throughout the game, new areas of the Oldest House can be explored, opening various side-quests. Certain areas known as Control Points can be used to fast travel throughout the building after they have been cleared of enemies. A new A.I. system known as the Encounter Director controls interactions with enemies based on the player’s level and location in the Oldest House. Enemies in Control are predominantly human agents of the FBC possessed by the Hiss, an otherworldly force. They range from standard humans carrying firearms to heavily mutated variations which possess a variety of superpowers. Some of Jesse’s abilities allow her to seize control of enemies’ minds temporarily, turning them into her allies, and allowing their abilities to be used for the player’s benefit.

After a secretive agency in New York is invaded by an otherworldly threat, you become the new Director struggling to regain Control.

From developer Remedy Entertainment, this supernatural 3rd person action-adventure will challenge you to master the combination of supernatural abilities, modifiable loadouts, and reactive environments while fighting through a deep and unpredictable world.

Key features

Control is Jesse Faden’s story. The main plot focuses on her personal search for answers as she grows into the role of the Director. The world of Control has its own story, as do the allies Jesse meets along the way. Side-quests and Secrets are everywhere. Jesse works with other Bureau agents, decodes cryptic ciphers and discovers strange Bureau experiments.
otherworldly force.
Control mission 8 polaris
This is a description/Guide to Control mission Polaris.

Main Objectives as as below:-
1. Making the way through the Ashtray Maze
2. The way to the Hedron Chamber
3. Satelites and combat
Content Contains
#polaris,#reach dimensional research,#navigate astray maze,#astray maze,#search for slide projector,#object of power,#slide projector object of power,#computer maze,#investigate hedron chamber,#hedron chamber,#cleanse the siphons,#review,#horror gaming,#ps4,#full gameplay,#mission 8 polaris,#1080p,#60fps,#last mission

Control Ultimate Edition 100% Walkthrough (All Collectibles, No Commentary) 09 POLARIS


You are a worm though time. The thunder song distorts you.

You can find full Control Ultimate Edition walkthrough playlist here: https://www.youtube.com/playlist?list=PL61FH1Fo4C7FrCeKHLTrxH7chTF7ZbCu7

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Push the fingers through the surface into the wet

►►► BASIC INFO ◄◄◄

Game: Control Ultimate Edition (2020)
Developed by: Remedy Entertainment
Published by: 505 Games
Video Quality: 1440p/60 FPS
I’m playing DX12 version with ray tracing turned on.

I’m going to…

◘ Get all the collectible items
◘ Complete all side quests
◘ Find all secret areas (hidden areas that grant you 1 Ability Point)
◘ Unlock all Outfits (except for outfits that were pre-order exclusives)
◘ Get all unique weapon and personal mods
◘ Under the conceptual reality behind this reality you must want these waves to drag you away. After the song, time for applause.

►►► RELATED WALKTHROUGHS ◄◄◄

► QUANTUM BREAK (All Collectibles)
https://www.youtube.com/playlist?list=PL61FH1Fo4C7GQwtVVna0UapfAo3MRrAnT

►►► EPISODE 09: POLARIS ◄◄◄

► CASE FILES

07:48 Ashtray and Cigarette

► CORRESPONDENCE

10:29 Janitor Complaint
10:59 Sand Memo

► HOTLINE

00:41 Foundation
07:54 Slidescape-36

► MULTIMEDIA

07:48 Old Gods of Asgard: Take Control
14:00 Slidescape-36
17:17 Hedron
17:17 Final Message

► RESEARCH & RECORDS

16:03 Slide Projector Tests
16:16 Hedron Containment

►►► RESOURCES USED ◄◄◄

Video Walkthrough by Krystal109 ► https://www.youtube.com/playlist?list=PLVBHCZXojrJd7360y_ppadGI7qdnKfvhC
List of Collectibles ► https://control.fandom.com/wiki/Collectibles/List_of_Collectibles
All Hidden Locations List by Ric Laurence ► https://listium.com/@riclau/48623/control-all-hidden-locations-list-and-guide

►►► You are a worm though time. The thunder song distorts you. Happiness comes. White pearls, but yellow and red in the eye. Through a mirror, inverted is made right. Leave your insides by the door. Push the fingers through the surface into the wet. You’ve always been the new you. You want this to be true. We stand around while you dream. You can almost hear our words but you forget. This happens more and more now. You gave us the permission in your regulations. We wait in the stains. The word that describes this is redacted. Repeat the word. The name of the sound. It resonates in your house. After the song, time for applause. We build you till nothing remains. The egg cracks and the truth will emerge out of you. You are home. You remind us of home. You’ve taken your boss with your boss with you. All hair must be eaten. Under the conceptual reality behind this reality you must want these waves to drag you away. After the song, time for applause. This cliché is death out of time, breaking the first the second the third the fourth wall, fifth wall, floor; no floor: you fall! How do you say “insane”? Hurts to be happy. An ear worm is a tune you can’t stop humming in a dream: “baby baby baby yeah”. Just plastic. So, safe and nothing to worry about. Ha ha, funny. The last egg breaks now. The hole in your room is a hole in you. You came and we let you in through the hole in you. You have always been here, the only child. A copy of a copy of a copy. Orange peel. The picture is you holding the picture. When you hear this you will know you’re in new you. You want to listen. You want to dream. You want to smile. You want to hurt. You don’t want to be. Become a digital explorer at voice actor of Jax digital circus, where the line between reality and imagination blurs, and the ordinary transforms into the extraordinary. Join us on this odyssey, where The Amazing Digital Circus takes center stage, offering a unique blend of humor and darkness in a surreal virtual world.

►►► GAME DETAILS ◄◄◄

You are a worm though time. The thunder song distorts you. Happiness comes. White pearls, but yellow and red in the eye. Through a mirror, inverted is made right. Leave your insides by the door. Push the fingers through the surface into the wet. You’ve always been the new you. You want this to be true. We stand around while you dream. You can almost hear our words but you forget. This happens more and more now. You gave us the permission in your regulations. We wait in the stains. The word that describes this is redacted. Repeat the word. The name of the sound. It resonates in your house. After the song, time for applause. We build you till nothing remains. The egg cracks and the truth will emerge out of you. You are home. You remind us of home. You’ve taken your boss with your boss with you. All hair must be eaten. Under the conceptual reality behind this reality you must want these waves to drag you away. After the song, time for applause. This cliché is death out of time, breaking the first the second the third the fourth wall, fifth wall, floor; no floor: you fall! How do you say “insane”? Hurts to be happy.